


You can pick it up and get straight into the action, put it down and jump back in later when you have a moment to spare. Chronos Dungeon offers a different experience, so I expect to pull in new people with this title. I'm particularly proud of the shadow system – it's something I've never done before, and it turned out pretty well."Ībout his expectations for the reception, Lauri concludes: "Huge RPG games like Oceanhorn 2 can be hard to approach for people who don't have too much time on their hands. "When I look at Chronos Dungeon, I like to think it blends retro and modern elements well: an evergreen, easy to approach gameplay, but also cool graphical effects like dynamic shadows or lighting changes based on the season. Microsite, web resumen de Bar Galo do Vento en Vigo. Maybe we had to narrow down some ideas, like having hundreds of different enemies, but the game we're releasing is pretty much what was envisioned initially."Īs the genre is already popular, the initial research phase mainly consisted of playing a lot of indie games together and deciding what we liked and what we should do differently in Chronos Dungeon while giving it an Oceanhorn spin. The concept of Oceanhorn: Chronos Dungeon has stayed true to its roots throughout the development: "We discussed a dungeon crawler with randomized levels, monsters, and heroes. Later on, Claudio remembered the discussion, got in touch with me, and here we are." Some time ago, Lauri started a discussion with our Producer Claudio Lins over social media: "We discussed one game I was promoting at the time. I've worked with others in the past, and for Chronos Dungeon, I'm focusing on coding." So far, I've released over 20 titles on various platforms. As an indie developer, Lauri has been running his own company, Woblyware, since 2011: "I spent most of my career taking care of every aspect of game development: design, coding, art, audio, you name it. Ever since I started gaming on Amiga in the late 80s, games have been a big part of my life, almost as much as the French bulldog snoring under my desk as I speak". (0.04 mi) Estudio romntico y luminoso (0.13 mi) Hotel Puerta Gamboa (0. For the past 11 years, I've dedicated a huge chunk of my time to creating and playing games. Hotels near Galo Do Vento: (0.01 mi) Hotel Castilla (0.02 mi) Piso en pleno centro histrico de Vigo. "Indie game developer describes me pretty well. Today we discuss how he helped to bring our vision to life. Lauri is the gaming-industry equivalent of a swiss-army knife: there's a lot of him in Chronos Dungeon. Yes, it's a mouthful!įor this title, Cornfox & Bros has been working in strict collaboration with Lauri Paakinaho of Woblyware. This time, the game could be described as an action-heavy multiplayer couch co-op dungeon crawler with rogue-lite elements. Oceanhorn: Chronos Dungeon is a bit of a detour for the franchise. A few weeks ago, we made a surprise announcement: a new chapter in the Oceanhorn saga will soon be available on Apple Arcade (hint: it’s just a few days away!)
